Massachusetts Design Art & Technology Institute brings Designers, Artists, and Technologists into local schools and the community to educate and mentor youth in Southcoast Massachusetts and produce “programming without walls.”
Our learning experiences center on:
In-depth exploration & hands-on creating where community members of all ages and backgrounds practice as artists and designers;
Providing impactful opportunities to connect, respond, create, and share;
Building 21st century skills of collaboration, communication, creativity, and critical thinking;
Collaborating with educational institutions and aligned cultural organizations that will connect DATMA’s mission to diverse communities.
To allow DATMA education initiatives to remain 100% free to participants, our education programs are generously supported by the Hope Foundation, New Bedford Education Foundation, Mass Cultural Council- New Bedford LCC, Bristol County Savings Bank, Servedwell Hospitality, David & Hobby Jeffrey, the Mandle Family, and through the many individuals who have donated to the Roger Mandle Legacy Campaign. To be a part of our project success, consider becoming a supporter today.
DATMA’s education programs have directly reached 3,300+ SouthCoast MA learners since 2019!
2800+ Participants in all-ages public programming events
350+ Participants in Community Lecture Series
200+ Participants in our Design In the Classroom workshops
“Collaboration with DATMA’s hands-on programs builds the capacity for our students to actively and authentically engage in their community.”
-Tobey Eugenio, Creativity Director, Our Sisters’ School (2022)
DATMA Design Days
Aligning with the City of New Bedford’s monthly AHA! nights and through coordination with several local partners, this annual, themed series provides free workshops across the City that engage participants of all ages in the creative process through “design and engineering challenges.”
DATMA In the Classroom
Art and design mentors create and lead hands-on learning workshops with local students and share examples of their day-in-the-life work stories. Areas of design, art (theory, history, etc.) and technology are explored, covering topics ranging from 3D- printing to textile design, structural installations, and the overall process of determining design concepts and mediums. In the Classrroom programs serve youth, along with regional educators through our special “Teachers Teaching Teachers” series.
Public Art with Youth
DATMA pairs student groups with contemporary artists to co-create and learn the process of making public art. In 2023, Dominican artist, Silvia Lopez Chavez, mentored 30 New Bedford High School students, Grade 9-11. Together, this group explored STEAM technology & design innovation, bringing the first piece of contemporary art to Fish Island, New Bedford, and brightening a highly-visible building wall adjacent to the New Bedford-Fairhaven Bridge.